Projects
Experimental Projects
iOS Fluid Simulation
A Fluid simulation system integrated to Box2D, rendered with OpenGL ES 2.0 and optimized to run on platform such iOS.
Open-source Projects
Phantom
C++ extension providing full C++ reflection, a signal/slot system, a serialization/database system and an easy to declare hierachical state machine system. Although it’s first designed
as a game engine base, the extension is generic and can be used to create any type of application. (for PC (MSVC), iOS (Apple llvm compiler/CLang), and Linux (GCC > 4.6.2)).

Yamato
Game engine built upon Phantom and inspired from Ogre3D and Bullet. Editor built with Qt 4.x.

Academic / Miscellaneous Projects